
Becoming undead also gives 100% blight/40% cold protection at the cost of 20% fire 40% holy weakness, which can be offset by items (or some skill points) rather easily Get some extra defense from lich (+1 and 20% holy protect) Can heal themselves with devour corpse. Life steal goes a long way and helps like crazy against melee attacks

Necromancers on the hand hand I like because they can be build to be really tanky on their own. I think any non-leader hero with tons of summons is a good, since it helps to divert attention away from the hero (= Druid, Summoner, Necromancer), on the down side if it gets dispelled it's a bit of a problem.Īs for class I think necromancers at a high level with upgrades are my favoriate at this point. Half-ling can actually be somewhat stronger due to lucky if you can keep your happiness high In addition I think generally the best race for a hero trimmed for survival is dwarf or halfling.ĭwarf gets +1 physical/magical defense and 20% blight Tireless to survive melee without being useless the next turn. Flying to move quickly and get into good "camping" spots in sieges.


Can be had with any hero though items though. Generally I think "Tireless" and "Flying"/"Floating" are both mandatory as well.
